Hi, I'm Kailie Otto! I'm an aspiring tech artist.

This is my final animation capstone short, Debug;. I developed my original concept, wrote the script, directed my shots, rigged, textured, animated, and finally composited the film together. I spent my entire senior year on this project, utilizing Maya, Cinema 4D, ZBrush, Substance Painter, and After Effects. For more information:

A custom beetle rig to allow for fine control over beetle during flight (with control elements on)

Custom beetle rig (with control elements on)

Animation of a keyboard for my capstone, created using cloners and effectors

Simulated walking in dress created with Marvelous Designer

Video of the process of stitching dress together

Shot from capstone short

A behind the scenes look at the process, including rigs and motion path

I have a fair amount of experience in Unity, click the button below to go the my github repository.
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