

WIP of room from Goodnight Moon translated into 3D

Reference from the story

Ship that I modeled and textured based upon concept

Concept art (not created by me) that I referenced to convert to 3D

Beetle texture in substance painter for my capstone animation

Texturing hammer using Procreate

Axe I sculpted detail into using ZBrush
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First sculpt in ZBrush
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Bullets modeled, textured, and lit in Maya to practice rendering
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Render of knife in Arnold
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Different angles of a knife modeled in Maya
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chair modeled in Maya from reference images
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Living room rendered

Living room geometry

Couch rendered

Couch geometry

Dining room rendered

Dining room geometry

Built off previous project, making more assets for a tea party (2021)
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First modeling project, referenced a real chair (2021)
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